甄智椋,邓嵘.MOBA类手机游戏交互设计研究[J].包装工程,2017,38(24):183-187. |
MOBA类手机游戏交互设计研究 |
Interactive Design of MOBA Mobile Game |
投稿时间:2017-08-13 修订日期:2017-12-20 |
DOI: |
中文关键词: 用户体验 MOBA 手机游戏 交互设计 |
英文关键词: user experience MOBA mobile game interaction design |
基金项目:江苏省社科基金项目(16ZHC003) |
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中文摘要: |
目的 探索基于用户体验的MOBA类手机游戏的交互设计方法。方法 以MOBA类手机游戏的交互设计案例为基础信息,结合手机游戏交互设计发展背景,并针对MOBA类手机游戏玩家特定需求进行研究,总结MOBA类手机游戏交互设计的注意点。结论 在移动端设计原则的基础上,针对MOBA类手机游戏的特性,提出了提高手势操作效率、强化过程体验、情绪激化和目标引导与灵活反馈4项交互设计方法。 |
英文摘要: |
It aims to explore the interactive design method of MOBA mobile game based on user experience. Based on the interaction design case of MOBA mobile game, combined with the development background of mobile game interaction design, and focusing on the specific needs of MOBA mobile game players, it summarizes the notices of interaction design for MOBA mobile games. Based on the design principles of mobile terminals, aiming at the characteristics of MOBA mobile games, 4 interactive design methods, such as improving the efficiency of gesture operation, enhancing process experience, intensifying emotion, guiding target and flexible feedback, are put forward. |
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