文章摘要
王军,明金芝,叶航.基于具身认知的儿童互动家具设计研究[J].包装工程,2023,44(2):298-303, 315.
基于具身认知的儿童互动家具设计研究
Design of Children's Interactive Furniture Based on Embodied Cognition
  
DOI:10.19554/j.cnki.1001-3563.2023.02.033
中文关键词: 具身认知理论  互动  行为  儿童家具
英文关键词: embodied cognitive theory  interaction  behavior  children's furniture
基金项目:湖北省教育厅社科项(13G246);儿童世界观形成中艺术设计的引导作用研究湖北省省人文社科基地项目(HBCY1203)
作者单位
王军 湖北工业大学 工业设计系武汉 430068 
明金芝 湖北工业大学 工业设计系武汉 430068 
叶航 湖北工业大学 工业设计系武汉 430068 
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中文摘要:
      目的 通过对具身认知理论的研究,探讨增强儿童互动家具体验感的设计方法。方法 首先分析儿童的具身认知特征和行为发展规律,其次对儿童互动家具的发展现状进行整理,分析具身行为研究对互动体验的重要性,最后从具身认知的微观、中观、宏观等层次为儿童家具的互动性提供设计指导。结果 提出基于具身认知的儿童互动家具设计策略:微观层次顺应儿童感知觉认知偏好,关注感知觉体验;中观层次从儿童的肢体行为能力、行为偏好、行为状态等出发增强互动的可行性与操作性;宏观层次从物理环境和情境的角度为儿童与同伴的互动创造多空间体验,另外增加信息表达的区域,增进儿童与家具的情感交流,进一步深化互动体验。结论 将具身认知运用于儿童互动家具的设计中,对儿童来说,在心理层面拉近与家具的亲近感,互动体验层面更具人性化;对家具来说,人机互动过程愉悦舒适,家具的功能和价值都能得到充分的表达。
英文摘要:
      The work aims to study the embodied cognitive theory and discuss the design methods to enhance children's interactive furniture experience. Firstly, the characteristics of children's embodied cognition and the law of behavior development were analyzed. Secondly, the development status of children's interactive furniture were sorted out. The importance of embodied behavior research to interactive experience was analyzed. Finally, design guidance was provided for the interactivity of children's furniture from the micro, meso and macro levels of embodied cognition. The design strategy of children's interactive furniture was put forward based on embodied cognition:at the micro level, based on the children's perception preference, attention was paid to children's perception experience; At the meso level, the feasibility and operability of interaction were enhanced from children's physical behavior ability, behavior preference and behavior state; At the macro level, a multi space experience was created for the interaction between children and peers from the perspective of physical environment and situation. In addition, the area of information expression was increased, the emotional communication between children and furniture was enhanced, and the interactive experience was further deepened. Applying embodied cognition to the design of children's interactive furniture makes children feel closer to furniture at the psychological level, and the interactive experience is more humanized; For furniture, the pleasant and comfortable human-computer interaction process fully give the function and value of furniture to play.
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