文章摘要
许子昕,陈于书.触觉设计的研究热点与发展趋势[J].包装工程,2024,45(12):77-90.
触觉设计的研究热点与发展趋势
Research Hotspots and Development Trends of Tactile Design
投稿时间:2024-01-24  
DOI:10.19554/j.cnki.1001-3563.2024.12.009
中文关键词: 触觉设计  触觉感受  感官设计  文献计量  知识图谱
英文关键词: tactile design  tactile perception  sensory design  bibliometric analysis  knowledge map
基金项目:国家重点研发计划资助(2017YFD00104)
作者单位
许子昕 南京林业大学 家居与工业设计学院南京 210037 
陈于书 南京林业大学 家居与工业设计学院南京 210037 
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中文摘要:
      目的 使用文献计量学对2001年至2023年触觉设计领域的研究进行可视化研究,剖析当前的研究现状,旨在探索该领域的研究热点与未来发展趋势。方法 选取WoS核心合集为数据源平台,采用文献计量分析法,结合使用Bibliometrix和VOSviewer对该领域发文量、期刊、研究力量和共被引文献进行定量分析并绘制知识图谱,运用Bibliometrix与CiteSpace生成关键词聚类网络和主题地图,综合分析该领域的热门主题及发展趋势。结果 触觉设计领域的论文产出保持持续增长的态势,所涉及到的学科有计算机科学、材料科学、生物医学、心理学、食品科学等,美国、中国、日本处于该领域的前列,且三个国家之间均有合作关系。关键词聚类和突显词图谱显示触觉设计的研究分为三个阶段,即初始认知阶段、神经基础和交互感知阶段、触觉研究的应用阶段。结论 得出触觉设计领域的线性设计模型,即从个体的神经科学角度出发,基于感知维度对材料属性进行触觉体验以得出触觉偏好并应用到实际的产品设计中。未来还应对触觉设计领域进行不断挖掘与探索,将触觉技术应用到实际的产品中,帮助感官障碍人士拓展社会活动能力,赋予消费者以实质性的感知情感体验,提升产品的情感价值。
英文摘要:
      The work aims to explore the research hotspots and future development trends of tactile design by visually studying the research in the tactile design field from 2001 to 2023 through bibliometric analysis and analyzing the current research status. The WoS Core Collection was selected as the data source platform, and the bibliometric analysis was combined with Bibliometrix and VOSviewer to quantitatively analyze publication output, journals, research strength, and co-cited references and prepare knowledge maps. Key word clustering networks and thematic maps were generated with Bibliometrix and Citespace, providing the comprehensive analysis of popular themes and development trends in the tactile domain. The publication output in tactile design continued to grow, encompassing disciplines such as computer science, materials science, biomedical science, psychology, and food science. The USA, China and Japan were at the forefront of this field and had collaborative relationships. Key word clustering and co-occurrence network analysis revealed that the tactile design could be divided into three stages: initial cognition, neural basis and interactive perception, and application of tactile research. A linear design model is proposed for tactile design, which, starting from the perspective of individual neuroscience, derives tactile preferences for material properties based on perceptual dimensions and applies them to practical product design. In the future, the field of tactile design should be continuously excavated and explored, and tactile technology should be applied to actual products to help people with sensory disabilities expand their social activities, give consumers substantial perceptual and emotional experience and enhance the emotional value of products.
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