冯轩冉,吕竞文,李永昌.基于场景交互的爬山用户智能应用设计研究[J].包装工程,2024,(22):174-182. |
基于场景交互的爬山用户智能应用设计研究 |
Intelligent Application Design for Hill Climbing Users Based on Scene Interaction |
投稿时间:2024-06-12 |
DOI:10.19554/j.cnki.1001-3563.2024.22.017 |
中文关键词: 场景交互 用户需求 智能化 爬山应用 AHP |
英文关键词: scene interaction user need intelligence hill climbing application AHP |
基金项目:2022年度国家社科基金艺术学项目(22BG117) |
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中文摘要: |
目的 探讨场景交互在爬山智能应用设计中的运用,满足爬山用户的生理和心理需求,提升用户爬山体验。方法 从当前数字化技术下智能应用的使用趋势背景出发,根据问卷法、访谈法在客观场景下进行用户调研分析;结合典型人物角色模型和现存爬山应用分析状况,将目标场景下的设计要素根据情感体验三层次理论进行分层;在实际场景中利用AHP法建立层次分析模型,计算出设计指标权重结果。结果 根据权重排序得到爬山智能应用最优设计方案参考,进行设计实践。结论 运用场景交互设计方法构建设计流程,分析用户需求和设计指标,实现爬山用户和智能应用之间的交互融合。 |
英文摘要: |
The work aims to explore the application of scene interaction in the design of intelligent applications for hill climbing, to meet the physiological and psychological needs of hill climbing users, and improve the user's hill climbing experience. Firstly, based on the background of the current trend of intelligent application use under the current digital technology, the user survey and analysis were carried out in the objective scenario through the questionnaire method and the interview method; Secondly, the design elements in the target scene were stratified according to the three-level theory of emotional experience by combining the typical character model and the existing hill climbing application analysis, the AHP method was used to establish an analytic hierarchy process model in the actual scene, and the weight results of the design index were obtained. According to the weight results, the optimal design scheme of the intelligent application for hill climbing was obtained, and the design practice was carried out. The scene interaction design method is used to construct the design process, analyze the user needs and design indicators, and realize the interaction and integration between the hill climbing user and the intelligent application. |
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